The guide
🛬 Landfall: how a game starts
You pick the world where the exodus carrier falls. The story of the crossing plays while the world loads (click to skip). Then you choose the first robot and ship design to restore from the archives: the chosen machine turns on the plinth, and the pods launch once it is restored.
- Pods away: the view starts in orbit, where the crippled carrier lets its last two pods go, then drops to the ground after three seconds.
- Two pods: the Core Reactor slams down first, the Robot Foundry right behind it: hard and fast, a hot streak, a thud and dust. The supplies are unloaded last.
- Then it is yours: once you are on the ground the commander reports the landfall and, the first time, asks how you would like to begin. Everything else you build from here.